Self Study 1


I modelled the building at Pumphouse Point as my Tasmanian Tourist attraction modelling exercise.

My first time using blender. I found the interface a bit weird to begin with and had to pause the recommended barrel making video quite often, trying to work out small actions that wern't explained. 

Started getting the hang of the modelling tools, though I then retreated to using Krita for the texture as soon as i had a workable texture map on the model.

 I then moved on to the unity scene which I'd already started last week, having made a terrain and small dock.

I decided to get a bit more practice in Probuilder and use it to model the walkway out to pumphouse point. I also found a basic water assett and added that to the scene along with a small free texture pack. 

Getting pretty comfortable with probuilder. It's a very nice tool and quick and easy to use.
Overall I was pretty happy with how it turned out.

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